I’ve been developing Android apps in Java, and but I’m interested in getting into games, and I’d like to develop cross platform for iPhone and Android. I’ve used the Android game framework LibGDX so I’m not terrified of using a framework instead of a complete engine, although I’m willing to pay to
minimize my time investment if something is affordable.
Shiva doesn’t look ideal for 2d games, and Unity looks too expensive. So I’m leaning towards Cocos2d-x. A few questions:
Is there a good IDE for developing in Cocos2d-x cross platform? Can you just develop win32 and link the code into iPhone or Android projects so you can keep a common code base?
Are there any open source examples of asimple game written in C++?