I got stuck today trying to add Chartboost and TapForTap into my cocos2d-x android game, so I have two questions \^\^
- Has anyone added TapForTap to their cocos2d-x Android game? I keep getting an error message saying:
“com.tapfortap.AdView - Unable to display ads, not enough space.”
Im pretty sure it has something to do with how you write the layout xml file, but I’m very new to Android development.
- I managed to get Chartboost working, but I can’t figure out how to connect from Cocos2dxActivity to a c++ class. For instance I need to know when an ad is closed so I can continue the game, but the callback goes to Cocos2dxActivity and from there I don’t know how to call a method in CCApplication.