Hi.
In the previous version, I used to compile a project in Windows, using Cygwin, then created a project in Eclipse and finally exported a signed package.
In Cocos2d-x v2.1rc0-x-2.1.2, Eclipse tries to compile the code as soon as it is created, and generates errors, so I can´t generate the package for Android anymore.
How to change the cocos2dx Android project to not force Eclipse to try to compile the code?
Is there a way to configure Eclipse to correctly compile cocos2dx C++ code?
Thanks
Jose