Moving working project from 2.1.2 to 2.1.3, got a problem.
When device orientation changes, sprites becomes broken (black background or squeesed), as it was in earlier version.
If I comment the updating block as maked in last version samples, I see only a blank screen after rotation.
Turning sprite cache on solves this but creates new bugs: sometimes crash, invisible graphic primitives etc.
Am I the only one who got it?