Hi.
currently porting my source project “Touch collision detection” Objective-C to C++:
have problem with this part of code, can you suggest any equivalent at Cocos2d-X ?
CGMutablePathRef path = CGPathCreateMutable();
CGPathMoveToPoint(path, NULL, [[[_touchMap objectAtIndex:0] objectForKey:@"x"] intValue] + offsetPoint.x, [[[_touchMap objectAtIndex:0] objectForKey:@"y"] intValue] + offsetPoint.y);
for (int i = 1; i < amountPoints; i++) {
CGPathAddLineToPoint(path, NULL, [[[_touchMap objectAtIndex:i] objectForKey:@"x"] intValue] + offsetPoint.x, [[[_touchMap objectAtIndex:i] objectForKey:@"y"] intValue] + offsetPoint.y);
}
CGPathCloseSubpath(path);
CGPathContainsPoint(path, NULL, touchPoint, YES);
thanks you.