0.0 0


cocos2d-x not support CDSoundEngine?


You can integrate CDSoundEngine directly instead of SimpleAudioEngine on iOS.
But obviously CDSoundEngine can not run on other platforms besides iOS, e.g. Android, WindowsPhone.


ok thanks
but when i use SimpleAudioEngine::sharedEngine()->playEffect(“click.mp3”) in my code this sound double repeated for example in init of helloworld