I don’t know if this is supported on any device other than iPhone, but the UITouch on iPhone has a tapCount variable that I use often. I’ve made the change locally to support it, but I didn’t know if it is important enough to add to the main code. I’ve attached my two modifications if you are interested. I only did this for iPhone, since I am not familiar with android or uPhone.
CCTouch.h.zip (1.2 KB)
EAGLView.mm.zip (4.8 KB)