CCTMXTiledMap tile texture problem

hello cool developers :slight_smile:

I had experience cocos2d on iphone , a little on android.

I made tmx map by cocos2d-x. so map tiles have black outlines in device , not simulator.

this texture image works good in my tmx maps by cocos2d(iphone,android)

1st.sol
CCDirector::sharedDirector()>setProjection;
2st.sol
CCTMXTiledMap tmap = CCTMXTiledMap::tiledMapWithTMXFile;
CCTMXLayer
tlayer = tmap
>layerNamed(“Tile Layer 1”);
cocos2d::CCTexture2D *tex = tlayer~~>getTexture;
tex~~>setAliasTexParameters();

I cant solve this problem, i add screen shot, please help me dude.


IMG_0055.PNG (25.9 KB)

i solved it but i dont know bugs after it’s changed
it works good on android
CCDirector::sharedDirector()>setProjection;
#define CC_SPRITEBATCHNODE_RENDER_SUBPIXEL 0 //FIX 1
> 0

but when layer(map) ’s scale is changed, same problem occurs.