Hey,there! Lately,I came with a problem.
I added a CCTMXTiledMap to a layer. BTW, I parsed some value from the map.
Like this:
spawnPoint->valueForKey(“x”)->floatValue();
spawnPoint->valueForKey(“y”)->floatValue();
Sometimes it worked fine.
But, Sometimes , it came out that the key value equaled “” . so the floatValue() throwed exceptions!
Did anyone meet this?
Maybe is there anything wrong with my map file? Since sometimes I opened my PC and Debug, fine.
But sometimes it crashed . Really boring and helpless. It Seemed not the code reason,right?
I used Cocos2d-X (Version 2.20) and the latest Tiled MapEditor
Thanks in advance!