My cocos2d-x project use CCSpriteSheetInternalOnly class.
How can I port it to cocos2d-x?
Xcode makes an error below code…
CCSpriteSheetInternalOnly *spriteSheet;
CCSize frameSize;
spriteSheet = CCSpriteSheetInternalOnly::batchNodeWithFile:("hot-logo.png");
frameSize = CCSizeMake(100,100);