CCScene doesnt support touch events?

All areas of my game is a scene:

Splash
Menu
StageSelect
Stage

But on stage, i need get touch events, but when i search i only find for CCLayer.

CCScene doesnt support touch events?

I solve the problem. Thanks :frowning:

I will post the solution to help others:

1 - On my StageScene (CCScene) i implement CCTouchDelegate

class StageScene : public cocos2d::CCScene, public CCTouchDelegate

2 - I need create some methods to receive touch events (StageScene.h):

registerWithTouchDispatcher
ccTouchEnded
ccTouchCancelled
ccTouchBegan

you can see the implementation in other samples

3 - O init method of scene you call “registerWithTouchDispatcher” to register it.

Now you will receive the events.

I dont know the difference of layer/scene in the game :frowning:
We dont need scene so?

To enable touches in a class derived from Scene, you need to do following:

  1. Inherit from CCStandardTouchDelegate
    class DerivedScene : public cocos2d::CCScene, public cocos2d::CCStandardTouchDelegate

  2. Add the following to DerivedScene’s init()
    CCDirector::sharedDirector()->getTouchDispatcher()->addStandardDelegate((CCTouchDelegate*)this, 0);

  3. Declare & Define a destructor for DerivedScene as (here we undo what we did in init above):
    DerivedScene::~DerivedScene()
    {
    CCDirector::sharedDirector()->getTouchDispatcher()->removeDelegate((CCTouchDelegate*)this);
    }

  4. Declare & Define ccTouchesBegan and other touch handling methods that you need
    void ccTouchesBegan(cocos2d::CCSet* pTouches, cocos2d::CCEvent* pEvent);
    void ccTouchesEnded(cocos2d::CCSet* pTouches, cocos2d::CCEvent* pEvent);

BINGO!