I solve the problem. Thanks
I will post the solution to help others:
1 - On my StageScene (CCScene) i implement CCTouchDelegate
class StageScene : public cocos2d::CCScene, public CCTouchDelegate
2 - I need create some methods to receive touch events (StageScene.h):
you can see the implementation in other samples
3 - O init method of scene you call “registerWithTouchDispatcher” to register it.
Now you will receive the events.
I dont know the difference of layer/scene in the game We dont need scene so?