HI, i met a really strange problem.
there is always a dialog pop out, based on the content in it, i found it is coming from a ccassert in CCRenderTExture’s function initwithwidthandheight. the source code is like this:“CCAssert(glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE,”Could not attach texture to framebuffer“);”, i don’t understand it. and my game is perfectly running on my iphone. but on android,especially the low memory machine, it always pop out, is there anyone who met this problem before? thanks for telling me something about it !