I’m a bit stuck with a CCRenderTexture on Android devices. Really need your help guys!
Using cocos2d-1.0.1-x-0.12.0 or cocos2d-1.0.1-x-0.13.0-beta. Scene has some CCRenderTexture, after app goes to background and wake up - nothing on the screen, no output in logcat and no reaction. Same with running test.android of both versions: build, launch on device, go to RenderTextureTest, in the first test draw some line, press home button of device, launch test.android again - here is blank screen again.
Could you guys run this test with default settings? maybe it is my gt-p1000 freaking me out?