This happens a lot, and often crashes at seemingly different spots, always one of three.
The arrayMakeObjectsPerformSelector area,
a CCTouch callback,
or somewhere on the label creation.
If you allocate a lot of labels, or your scenes have them in general, chances are you’ll crash a lot. I can run for 5 min. sometimes and 1 second other times.
It’s hard to trace since it’s usually buried in system calls after setNextScene, within the touches callbacks. Now, any good tutorials on using a BMFont? The official cocos2d tutorial (not 2d-x) tries, but their grammar states “A or B, A is outdated, let’s use A”.. anywho, seems to be “the fix” for those