Lance Gray wrote:
vitaliy ostrovsky wrote:
> cocos2d is supposed to be run under win only for debug purposes.
Ummm… You can actually make a running EXE application with cocos2d-x. It’s not just for debug purposes.
yep, that’s why a lot of companies envolve PC for writing and common testing; it’s very convinient especially for c++ programmers experienced in visual studio. but as far as I have heard there is no PC games created with cocos2d at market. also sometimes cocos2d creators speak of only debug usage of their engine under PC (somehere at forums).