CCFileUtils::setSearchPaths giving me an error using 2.1.3

So I’m going through daily growing pains here. I’m trying to get my image scaling set up and am having trouble using the setSearchPaths function in my appdelegate.

#include "AppDelegate.h"

#include "cocos2d.h"
#include "MainMenuScene.h"
#include "../platform/CCFileUtils.h"

bool AppDelegate::applicationDidFinishLaunching()
{
    CCDirector *pDirector = CCDirector::sharedDirector();
    pDirector->setOpenGLView(CCEGLView::sharedOpenGLView());

    const CCSize winSize = CCDirector::sharedDirector()->getWinSize();
    if( winSize.height < winSize.width)
    {
        if( winSize.width >= 800 ) {
            // iPad Retina here.
            CCFileUtils::sharedFileUtils()->setSearchPaths("normal");
        }
    }
}

What am I doing wrong here? It says “no matching function for call to ‘cocos2d::CCFileUtils::setSearchPaths(char const [7])’” but I clearly see it in the CCFileUtils.cpp file.

It expects cocos2d::CCFileUtils::setSearchPaths(vector) there. This will work:

vector<string> searchPath; searchPath.push_back("normal") CCFileUtils::sharedFileUtils()->setSearchPaths(searchPath);
You might be able to just cast it as well. I haven’t tested:
CCFileUtils::sharedFileUtils()->setSearchPaths( (vector<string>)"normal" );