Hi there, having a slight issue with the
My project is
* an iPhone project (Xcode)
* that runs in landscape set via project settings (not using CCDirector::setDeviceOrientation — cocos2d still thinks it’s in portrait)
* and this only happens at the very start of the project in response to
If I call
applicationDidFinishLaunching, it reports 320 x 480.
If I call it a few frames later, it correctly reports 480 x 320.