Please use english to describe you question. Seems that you ask why
CCDictionary::createWithContentsOfFile works on iOS and doesn’t work on android. Use this checklist:
* Does this dictionary exist in
/proj.android/assets folder of your project? Eclipse automatically puts to APK all files in assets folder.
* Are you using existing path to resource? For example, you should use path
button-blue.png when file located directly at
assets folder and
images/button-blue.png if file located at
* Does you plist use XML format? XCode can save plist in two formats: binary and XML, but cocos2d-x on platform different from iOS&Mac can read only plist in XML format.
Thanks a lot。It because the plist file is in binary format.