First I want to thank you hugely for this port and the speed at which it is coming together. I have a project I am trying to deliver for next month that I had been building on a commercial HTML5 platform. Unfortunately there was so little in the stack that I was looking to have to build a whole framework. I am very glad for a cocos2D stack in JS as I have used cocos2D-iPhone in the past.
The issue I am currently having is with cc.TextFieldTTF. It currently is reading my Mac and PC/linux keyboards incorrectly. I am not familiar with this feature but really want to use it.
This is also occurring in the test suite under the TextInputTest available here (http://www.cocos2d-x.org/projects/cocos2d-x/wiki/Html5).
All input is being forced to uppercase. Characters above the numbers are not usable (particularly @ … I am trying to request email addresses). Other non alpha-numerics don’t work correctly (i.e. / produces the upside down question mark).
I have tried this on several computers and Safari, Chrome and Firefox.
Please let me know if I am doing something wrong (am I supposed to set some keyboard setting? If so the test suite seems to have missed this as well) or perhaps point me to the code in the platform that I should investigate (I am digging in now).