I am having a problem using
cc.director.getRunningScene();
in a global function to access my game layer.
I have tried
cc.director.getRunningScene();
var myLayer = event.getCurrentTarget();
cc.log(myLayer.LayerVariable);
and I have tried
var myLayer = myLayer.getCurrentTarget();
var layername = myLayer.getName();
cc.log(layername);
But neither work.
The code runs, but when i call on a method or a variable from the scene, it says that the variable/method is not defined.
What am I doing wrong?