Can't generate jsb using new NDK (Crash when generating engine bindings)

Hello.
I’m trying to generate my own jsb using tutorial, but when i trying to use genbindings.py all crashing after:
.... Generating bindings for target spidermonkey .... .... Processing section cocos2dx_3d_extension

On OSX I have:
details = “‘string’ file not found”

On Ubuntu I have:
details = 'token is not a valid binary operator in a preprocessor subexpression'
details = "no member named 'wcstoull' in the global namespace"

All of the posts of this problem are outdated because added more then 3 years ago. In all of them told to use another Android NDK. I try 10e, 11c, 12b, 13b, 14b (cause in tutorial said that I mast use NDK 64bit r10c or later). All of them generate the same errors.
On binding-generator page on github for tests example used NDK 9b and test example generating correct. But new version of engine (3.14.1) don’t support 9b version of NDK for binding and I don’t know what to do.
Is somebody have the same problem, Or know how to fix it? Or can told me how to setup environment for binding?