I’m a newbie in both cocos2dx and BB10, and I’ve followed the steps written in this website (http://devblog.blackberry.com/2013/01/cocos2d-x-on-blackberry-10/) and several links on the internet to setup my projects. However, even I could get rid of errors and build cocos2dx projects, I couldn’t get it deployed on my BB10 simulator. The deployment progress stucks at 91% and eventually the SDK pops up an error that doesn’t give any details on why the deployment fails. Could anyone in this webboard give me a clue on how to get the projects deployed?
I use the latest version of both BB10 SDK and cocos2dx (2.1.1) My current OS is Windows 7. (I tried on W8 first but it seems that BB10 SDK and simulator has some issue with the OS.)