I’m a noob in Cocos2D-x and I have a question: can I compile the resources into the executable file?
If you haven’t understood, I want to know if is there a way to build the executable file in Visual Studio “putting the resources(images, icons) inside the executable file”.
I wouldn’t like to distribute a game using external resources, because it will grant acess to the resources to anyone that get the game.
If is there a way to do this in Cocos2D-x, reply please.
Sorry if my english is bad.