Can cocos2d-x create a two window?

Can cocos2d-x create a two window?
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Hi I would like to create a two window game like what I did in Irrlicht, is there a way to do this in cocos2d-x in windows32 platform?

Basically the main window is the actual game and the second window is just like a advertisement window and being controlled by the main window.
Each will have their own monitor using 1024 x 768 screen resolution.


I can’t.
Win32 platform adapter only support create one window by cocos2dx self even. And the cocos2dx engine using too much global static singleton pattern, this will be very hard to hava multi-instance in one process.

More, I had propose adding a more parameter of HWND on win32 platform adapter: