Hello EveryOne
Please help me!
I want to zoom and move camera same iStunt2 game, but movement and zoom can not be smooth as iStunt.
I use setScale and setPosition:
Move camera on update function:
offsetx = 0.05;
offsety = 0.05;
b2Vec2 position = frame~~>GetPosition;
CCPoint myPosition = getPosition;
myPosition.x = position.x * PTM_RATIO;
myPosition.y = position.y * PTM_RATIO;
float xnext = this~~>getScale;
float offx = xnext~~ this->getPositionX;
offx= offsetx;
xnext = this~~>getPositionX()+offx;
float ynext = (myPosition.y + screensize.height/ 2.0f)**this>getScale;
float offy = ynext~~ this->getPositionY;
offy**= offsety;
ynext = this~~>getPositionY()+offy;
this~~>setPosition;
and zoom:
float z = this~~>getScale() - 0.002;
if(z <= 0.3) z = 0.3;
this->setScale(z);
Zoom is OK, Move is OK but zoom + move is bad.