So as people here might have noticed, I’ve mentioned that I’ve been working on porting Chirp Chirp, a cocos2d-iphone game, to the android using cocos2d-x. However, I’m pretty much just one guy who recently lost his job at a small games company in Berlin, and I only have a crappy Archos 101 for testing on. There’s definately some strange things with this device - as I posted before, there’s some problem with the TTF font rendering, and also there’s no music that you can hear. But on the emulator and on friend’s phones, these things work fine.
Anyway, I’m at the stage where the game is pretty much finished. Some friends have done a bit of testing, but I thought I’d just throw the game out to this community for those who are interested, and also if anyone spots any bugs, you can perhaps let me know and I’ll be super grateful
The latest apk is here:
In particular, I’ve been getting some very odd things where the results of resource loads becomes NULL somehow. I found ripping out libxml and writing my own parser for dictionaries using tinyxml has fixed a lot of the problems, but I still get some strange empty textures sometimes. Here’s one way I can reproduce this on my Archos 101 - if anyone has a chance, this would be a really great test:
- choose christmas theme, normal game mode
- get to level2, and make a few birds
- go back to the pause menu
- choose haloween theme
- choose classic theme
- choose rock n roll game mode
- go back into the game and make a bird
On my archos, at this point all the birds become white squares. However, a friend with a HTC Desire didn’t get this problem. Very strange.
Anyway, let me know what you think! And thanks to everyone who’s worked on cocos2d-x for making this happen