C++11, 4.7, and Android 2.2

C++11, 4.7, and Android 2.2
0.0 0


It seems that there is a problem compiling against android 2.2 with the following options in Application.mk:

APP_PLATFORM := android-8

APP_CPPFLAGS := std=c++11frtti -fexceptions
APP_STL := gnustl_static

It may be related to the following bug:


Anyhow, I can confirm that it does not correctly compile SimpleGame with the above settings. It never loads the library and just hangs with a black screen.