Building Android project failed on cocos2dx 3.10

I’m building a game which is built successfully in Xcode. But when I try to building proj.android to release on Android. I get stuff with below errors. Do there anyone see this error before?

cocos compile -p android
Android NDK: WARNING: APP_PLATFORM android-15 is larger than android:minSdkVersion 9 in ./AndroidManifest.xml
make: Entering directory `/Users/trunghuynh/mobil_projects/Ballz/proj.android’
[armeabi] StaticLibrary : libcpufeatures.a
[armeabi] Gdbserver : [arm-linux-androideabi-4.9] libs/armeabi/gdbserver
[armeabi] Gdbsetup : libs/armeabi/gdb.setup
[armeabi] SharedLibrary : libcocos2dcpp.so
jni/…/…/Classes/Settings.h:29: error: undefined reference to ‘Settings::Settings()’
jni/…/…/Classes/ChooseBall.hpp:29: error: undefined reference to ‘ChooseBall::ChooseBall()’
jni/…/…/Classes/Help.hpp:28: error: undefined reference to ‘Help::Help()’
jni/…/…/Classes/HelloWorldScene.cpp:125: error: undefined reference to ‘GameScene::scene(int)’
jni/…/…/Classes/HelloWorldScene.cpp:156: error: undefined reference to ‘GameSharing::ShowLeaderboards(int)’
collect2: error: ld returned 1 exit status
make: *** [obj/local/armeabi/libcocos2dcpp.so] Error 1