building a mac game with cocos2d-x

I cant find any mac target in CCPlatformConfig.h,

does it mean the mac is not supported (yet?) by cocos2d-x ?

Yes, it is not supported. You can use simulator to develop.

I m targetting Ipad but releasing on mac with same code would be a great option. Is there a way to support mac target even if it requires some tweaks?

You should implements some classes under platform. You can refer iOS, android and other platforms.

I see what u mean, samples / guidelines / advices are welcomed :wink: