building a mac game with cocos2d-x

building a mac game with cocos2d-x
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I cant find any mac target in CCPlatformConfig.h,

does it mean the mac is not supported (yet?) by cocos2d-x ?


Yes, it is not supported. You can use simulator to develop.


I m targetting Ipad but releasing on mac with same code would be a great option. Is there a way to support mac target even if it requires some tweaks?


You should implements some classes under platform. You can refer iOS, android and other platforms.


I see what u mean, samples / guidelines / advices are welcomed :wink: