this is getting me crazy, I’m developing a game using cocos2d-x with visual studio 2012, everything runs fine on Windows, I installed Eclipse, ADT, NDK, ANT and set all the environment variables, the app is compiling/building succesfully but when I test it on my device (HTC One X with Cyanogenmod)appears just a black screen.
It seems it crashed but checking the LogCat the following message is repeating over and over (infinite loop)
02-05 21:46:01.772: D/dalvikvm(27256): Trying to load lib /data/app-lib/com.Binmatter.MyGame-2/libcocos2dcpp.so 0x4215b498
02-05 21:46:01.772: A/libc(27256): Fatal signal 11 (SIGSEGV) at 0x00000000 (code=1), thread 27256 (tter.MyGame)
Any ideas of what’s happening?