Build for windows on linux using MigWin64

I develop and build cocos2d-x game (using lua) on linux and want to build windows version in place, but when I set -p win32 it says, that only linux, android and tizen build are aviable. I have installed all required packages for cross compiling (migwin64). Is cross building in cocos2d-x aviable for now, if not, is it planned in future?