Build Error on Xcode with new Cocos2d-x version

Hi All,
I’m using Cocos2d-x latest version and having error while building my game.
The hello world app compiles fine, I need help in resolving the following error:

/Users/User/Desktop/SaveThem/SaveThem/libs/cocos2dx/platform/ios/CCImage_ios.mm:74:39: error: reference to 'kCCTexture2DPixelFormat_RGBA8888' is ambiguous [3] kCCTexture2DPixelFormat_Default = kCCTexture2DPixelFormat_RGBA8888, ^ /Users/User/Desktop/SaveThem/SaveThem/libs/cocos2dx/platform/ios/CCImage_ios.mm:61:5: note: candidate found by name lookup is '::kCCTexture2DPixelFormat_RGBA8888' [3] kCCTexture2DPixelFormat_RGBA8888, ^ /Users/User/Desktop/SaveThem/SaveThem/libs/cocos2dx/include/CCTexture2D.h:45:2: note: candidate found by name lookup is 'cocos2d::::kCCTexture2DPixelFormat_RGBA8888' [3] kCCTexture2DPixelFormat_RGBA8888, ^ /Users/User/Desktop/SaveThem/SaveThem/libs/cocos2dx/platform/ios/CCImage_ios.mm:77:39: error: reference to 'kCCTexture2DPixelFormat_Automatic' is ambiguous [3] kTexture2DPixelFormat_Automatic = kCCTexture2DPixelFormat_Automatic, ^ /Users/User/Desktop/SaveThem/SaveThem/libs/cocos2dx/platform/ios/CCImage_ios.mm:59:5: note: candidate found by name lookup is '::kCCTexture2DPixelFormat_Automatic' [3] kCCTexture2DPixelFormat_Automatic = 0, ^ /Users/User/Desktop/SaveThem/SaveThem/libs/cocos2dx/include/CCTexture2D.h:43:2: note: candidate found by name lookup is 'cocos2d::::kCCTexture2DPixelFormat_Automatic' [3] kCCTexture2DPixelFormat_Automatic = 0, ^ /Users/User/Desktop/SaveThem/SaveThem/libs/cocos2dx/platform/ios/CCImage_ios.mm:78:38: error: reference to 'kCCTexture2DPixelFormat_RGBA8888' is ambiguous [3] kTexture2DPixelFormat_RGBA8888 = kCCTexture2DPixelFormat_RGBA8888, ^ /Users/User/Desktop/SaveThem/SaveThem/libs/cocos2dx/platform/ios/CCImage_ios.mm:61:5: note: candidate found by name lookup is '::kCCTexture2DPixelFormat_RGBA8888' [3] kCCTexture2DPixelFormat_RGBA8888, ^ /Users/User/Desktop/SaveThem/SaveThem/libs/cocos2dx/include/CCTexture2D.h:45:2: note: candidate found by name lookup is 'cocos2d::::kCCTexture2DPixelFormat_RGBA8888' [3] kCCTexture2DPixelFormat_RGBA8888, ^ /Users/User/Desktop/SaveThem/SaveThem/libs/cocos2dx/platform/ios/CCImage_ios.mm:79:36: error: reference to 'kCCTexture2DPixelFormat_RGB888' is ambiguous [3] kTexture2DPixelFormat_RGB888 = kCCTexture2DPixelFormat_RGB888, ^ /Users/User/Desktop/SaveThem/SaveThem/libs/cocos2dx/platform/ios/CCImage_ios.mm:63:5: note: candidate found by name lookup is '::kCCTexture2DPixelFormat_RGB888' [3] kCCTexture2DPixelFormat_RGB888, ^ /Users/User/Desktop/SaveThem/SaveThem/libs/cocos2dx/include/CCTexture2D.h:47:2: note: candidate found by name lookup is 'cocos2d::::kCCTexture2DPixelFormat_RGB888' [3] kCCTexture2DPixelFormat_RGB888, ^ /Users/User/Desktop/SaveThem/SaveThem/libs/cocos2dx/platform/ios/CCImage_ios.mm:80:36: error: reference to 'kCCTexture2DPixelFormat_RGB565' is ambiguous [3] kTexture2DPixelFormat_RGB565 = kCCTexture2DPixelFormat_RGB565, ^ /Users/User/Desktop/SaveThem/SaveThem/libs/cocos2dx/platform/ios/CCImage_ios.mm:65:5: note: candidate found by name lookup is '::kCCTexture2DPixelFormat_RGB565' [3] kCCTexture2DPixelFormat_RGB565, ^ /Users/User/Desktop/SaveThem/SaveThem/libs/cocos2dx/include/CCTexture2D.h:49:2: note: candidate found by name lookup is 'cocos2d::::kCCTexture2DPixelFormat_RGB565' [3] kCCTexture2DPixelFormat_RGB565, ^

do you fix it, i meet this proble:

[bug] iOS ‘Point’ type is the same as cocos2d-x 3.0 alpha ‘Point’
http://www.cocos2d-x.org/forums/6/topics/35978

.cpp

  1. include follow
    #if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
    #include “AppController.h”
    #endif

  2. build error, because iOS ‘Point’ type is the same as cocos2d-x 3.0 alpha ‘Point’
    /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk/usr/include/MacTypes.h:534:9: Reference to ‘Point’ is ambiguous

/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS7.0.sdk/System/Library/Frameworks/Foundation.framework/Headers/NSObjCRuntime.h:377:43: Unknown type name ‘NSString’

Which version of cocos2d-x did you use?

@Minggo Zhang
cocos2d-x-3.0alpha0-pre + iOS7 SDK + xcode Version 5.0 (5A1413)
see http://www.cocos2d-x.org/forums/6/topics/35978