[bug] Stencil make screen rendered error on Android 2.3.6

My device is Galaxy Young, Android 2.3.6. In other devices, everything is rendered correctly.
Problem is I need to use ClippingNode to mask user’s avatars in round shape. Here is the screenshot:

The avatar in the center-bottom could not be rendered so it affected the around elements too. Half of the screen was the previous scene.

What do I need to do to fix this?

Device info that I think those are the reasons:

gl.supports_OES_packed_depth_stencil: false
gl.supports_vertex_array_object: false
gl.version: OpenGL ES 2.0

Am I correct?