bug report: suffixes

Hi,

In iOS, if you want to make a game for iPad, and iPad only, you will have these assets:

myasset-ipad.png
myasset-ipadhd.png

Well, if you try to load the texture it will fail, unless you have a non iPad version of the asset, something like this:

myasset.png

An asset that would be the non retina for iPhone is that correct? Then why do I need that asset in an iPad project? Then I must suppose that this is a bug right?

Cheers,

JB