When ofuscating code with closure the variable “renderMode” throws an error.
Uncaught TypeError: Cannot read property 'renderMode' of undefined jewelsdrop.js:10 (anonymous function)
On file miniFramework.js
change this code
//cc.*userRenderMode = parseInt || 0;
cc.*userRenderMode = 1; //<— put your desired render code.
I was using rendermode 1 because my game doesn’t work with webGL, labels doesn’t show, schedulers doesn’t work fine, etc…