[bug] missed CCPlatformConfig.h include

[bug] missed CCPlatformConfig.h include
0.0 0


As i can see in cocos2dx\support\zip_support\ioapi.cpp were added preprocessor checks for airplay platform. Why in that case in ioapi.h not included “CCPlatformConfig.h”?

At this moment android apps can’t load any resources(anyway when build with ndk r5). Lost last hours searching reason of application crashes…

Please, be careful when put some code on master branch :slight_smile:


:slight_smile: Thanks! I am fixing it now.
Actually, before I leave the office, I planned to merge airplay port completely in last night. But my friend comes to me, and we played Assassins Creed II on xbox the whole evening. Sorry about the unstable master branch.
You can use 0.8.1 before issue #427 fixed.


Don’t pay attention on my grumble :slight_smile: I’m thanks you for maded work, very nice library. Glad to help.


Fixed at https://github.com/cocos2d/cocos2d-x/commit/3b56c2620c310779112f100e80478945c9f113b2
It’s not easy to locate this bug without your help. Thanks a lot!