Bug for enable Retina at Windows platform on cocos2d-x-2.0.3

There is a bug while call enableRetinaDisplay(true) on platfrom:

I modified the class AppDelegate of TestCpp project:

bool AppDelegate::applicationDidFinishLaunching()
{
….
else if (target == kTargetWindows)
{
pDirector->enableRetinaDisplay(true);
}


}

I find I cann’t click any UI menu now!

Cocos2d-x-2.0.1 doesn’t have this bug.
But it doesn’t work on 2.0.3!