BUG: CCAnimation from sprite sheet wiggles if rotation and/or trim are used ON DEVICE ONLY

Yeah

We fixed this problem changing the shader resolution on this files:
ccShader_PositionTextureColor_noMVP.vert

varying highp vec2 v_texCoord; 

and in ccShader_PositionTextureColor_noMVP.frag

precision highp float;

We didn’t tested the performance after this fix but we will be doing this in the next days.