Box2D for Collision Detection with Cocos2D-X

I converted the Box2D collision detection tutorial on Ray Wenerlich’s blog to Cocos2D-X. More info and get the source here:

http://www.gmtdev.com/blog/2011/08/19/how-to-use-box2d-for-just-collision-detection-with-cocos2d-x/

Thanks! I’ve added the link into sticky FAQ, it will be helpful to others in the community.