I am trying to build and run the examples/HelloWorld project on android emulator. But no matter what I do, I always get blank screen on the emulator. However when I built/run the space game as published at following location, it works well in the emulator,
If even the space game had not worked, I would have suspected setup issues. But using same set of tools, that game works but nothing from cocos2dx works. Anybody has faced/fixed this issue?
Following is my environment,
Machine: Windows Vista
Android NDK: R8
Android targets: 2.1, 2.2, 2.3, 4.0 (cocos2dx examples don’t work on any of these target AVDs)
Cocos2dx version: 2.0.2
Any pointer towards the fix would be appreciated.