On some Android devices my ad driven game appears to be only showing a black screen with an ad showing (so the OpenGL screen is not showing or rendering). The device in question is an Acer Iconia A510 (Tegra3). Any ideas of what could be the problem? I’m using the latest 2.15 cocos2d-x release. I’ve tested the app on a Galaxy S3, Nexus 7 (2013), Memo Pad HD 7 and Galaxy Tab 8.9 without any problems.