Bitmap font rendering with weird outline/border/shadow

Hi,

I have the same issue that this thread:
http://www.cocos2d-iphone.org/forums/topic/bitmap-font-bitmapfontatlas-rendering-with-weird-outlinebordershadow/

But none of the proposed solutions works for me and I’ve got the problem on all plateforms (devices, windows etc…).

Below is an example of what it looks like:
test image

Thanks


test.png (92.6 KB)

Hello theguitou,

i confirm, that happened on older versions of Cocos2D-X to me also.
Which one are you using and do you mind sharing a bit of the relevant the constructor?

Also, what program did you output the sprite with?
Some programs just add that on output, could that be the case?

If so, try this one out:
http://www.angelcode.com/products/bmfont/