Best way to find leaks in my Cocos2d-x project? Is it possible to use Instruments if I use Xcode?

Hi !

I am currently trying to find the leaks in my Cocos2d-x project (developed with Xcode). What is the best methodology to find leaks ? With XCode 4, does Instruments work ? (as far as I tested it, it seems that it doesn’t work very well ; not working with C++ ?)

Thanks !

You may want to try the linux port and check your code with valgrind.
See http://valgrind.org/