Best practice for project structure

Best practice for project structure
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Hi there, my company will need to add custom javascript bindings while developing games. We would like to put these new methods in namespace myCompanyName and we would like to make them as custom libraries for IOS and android. What would be the best practice for project structure? Thank you very much!


Hi, informations about binding generator can be found on its github repo:

And for custom binding, you can refer to the configuration file of JS binding for cocos2d: they can be found in cocos2d-js/tools/tojs/cocos2dx.ini of the cocos2d-js repo: