SimpleAudioEngine::sharedEngine()->preloadBackgroundMusic( (const char *) &CCFileUtils::sharedFileUtils()->fullPathForFilename(“background.mp3”) );
http://www.cocos2d-x.org/projects/cocos2d-x/wiki/Audio\_formats\_supported\_by\_CocosDenshion\_on\_different\_platformsThis says that it should support it. But I get this error:
Message: Open file h”7v”7w”7ÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌÌH<7ÌÌÌÌÌÌÌÌø.7ÌÌÌÌÌÌÌÌ°þyÌÌÌÌ¸ýyDNQ Failed. s3eFileError Code : 11
The .mp3 file is in the resource folder as well. It’s definitely a marmalade issue as I can run it just fine on win32. I am also bringing up the issue on marmalade forums. Please help and thank you.