attributed string: CCRichLabelTTF

attributed string implementation
https://github.com/stubma/cocos2dx-common/blob/master/cocos2dx-common/include/CCRichLabelTTF.h
supported tag: [color=ffffffff][/color], [b], [i], [u], [font=xxx.ttf]

I’m using CCRichLabelTTF from https://github.com/stubma/cocos2dx-better and on some Android devices (experiencing it on a Galaxy Tab 3) I am getting a black box where the rich label is when I leave and come back to the app. Any suggestions?

It may be use shader, you need reload shader when come back, see in shader test :slight_smile: