Hi,
I have readed that in the news section, on the latest 5th coordinated release of cocos2dx. Does that mean that now, when we load a CCSprite, it is done asyncronously on a different thread?
Hi,
I have readed that in the news section, on the latest 5th coordinated release of cocos2dx. Does that mean that now, when we load a CCSprite, it is done asyncronously on a different thread?