Asset protection from TexturePacker rolled out not long ago

While I were doing some research about asset protection as I need some ways to protect my asset from others (mostly relavent to iOS as you just open the package folder and take what’s inside easily if no protection at all), I found this.

A discussion of game stealing case
TexturePacker updated with asset protection

Please note currently, it’s for cocos2d only. I think i’m following this up when cocos2d-x is supported. I has time to live with no protection for a while.

Go safer developers!