Thanks cocos2dx team first.
My game have fixed width (1024px) & dynamic height (according to the browser height which get before game start).
If i open the game in web browser in ipad mini, it has 2x fps with 2xx objects need to draw,
but when i bookmarked for hiding the address bar, it have similar 2xx objects drawn but only 6fps…
Why it runs slow in bookmarked mode… ?
Thanks again : )
And I want to ask what is the best resolution policy i need in my situation to make it run in multi size browser with fixed width.