Hi guys!
Now I’m developing a mini game by cocos2d-x v3.2 with tilemap and armature for animation.
In Cocos studio I made an animation with a transparent (I use transparent image PNG as the mask) layer on top of main image.
And everything work fine on editor’s preview.
But when I include that animation into my game by armature, I gave an animation without transparent effect on simulator and device.
What can I do to solve this problem?
Please help! I tried find information about this issue before create this topic but may I am the first get this issue.